News

25.09.2026
Website Update:
- Added a tab where you can enter your email address to receive notifications.
- Added a cookie banner
- Added a privacy policy
- Added "Information on the Processing of Personal Data"
- Increased font size on mobile
- Added footer at the bottom of the page
- Typos fixed
- Bugs fixed
- Fixed the optimizations.
- Added Donate Section.
25.08.2026
Website Update
the entire website: cgg-studios has been updated, it looks completely different now. Our domain and hosting have changed. Previously, we used Infinifty Free with its free domain, but because malware was detected on their website, we decided to switch our hosting to Netlify. At the same time, we purchased a new domain:
cgg-studios.net

Social Media

Our Games

About Us

History

CGG Studios was founded in March 2024 by Igor Piec. The founder developed an interest in game creation at the age of 8, with his first project being Two Nights at Golden Freddy, created using Scratch. The project was later removed and is no longer available. The studio was established a few months after the development of Five Nights at Steve, a FNAF fangame. Although this title is often referred to as the studio's first game, the first game officially developed by CGG Studios was Crazy Fast Cube. CGG Studios was originally called CEIIROOG Studios, but on May 16, 2026, we changed the name to CGG Studios because it is shorter, easier to remember, and it matches our logo. On January 17, 2026, we partnered with Popierdoleni Studios. Their entire staff joined us because their studio was facing numerous issues. On May 8, 2026, just four months later, they left our studio.

Projects

We are not focused on making money, but on players who are looking for interesting games to enjoy for a short time or for several hours. We do not like overly complicated games, which is why our projects feature simple graphics and straightforward mechanics. Quality and optimization are our top priorities. We do everything in our power to ensure that our games are of the highest quality and are well optimized for all types of hardware. Some projects have been hidden because they didn't meet our quality standards, which is why there are relatively few projects displayed on the site. Only the best projects are showcased. We mostly create 2D or 2.5D games.

Application

If you want to join us and grow as a Programmer, 3D Modeler, or in another role, feel free to apply through our recruitment process. Please note that, at the moment, these positions are unpaid. Information about the application process: Application | Personal Data Processing Information

High Staff

Igor Piec, pseudonym: "CGG OWNER" — Studio Owner

pseudonym: "WONEK" — Studio Management